Anthony-J.com

OBJECTIVE
  • To use the skills and talents I have developed throughout my years of study in school and life to benefit the organization that employs me to the fullest of my abilities. .
COMPUTER & TECHNOLOGY SKILLS
  • Autodesk 3D Studio Max
  • Adobe Photoshop
  • Adobe Illustrator
  • Adobe Premiere
  • Adobe After Effects
  • Adobe Image Ready
  • Autodesk Maya
  • HTML
  • Microsoft Word
  • GTK Radiant
  • Unreal Level Editor
SKILLS
  • Low Polygon Modeling
  • Rigging
  • Texturing
  • 3D Animation
  • High Polygon Modeling
  • Digital Compositing
  • Creating Motion Graphics
  • Modeling for Games
  • Level and Environment Design
  • Ability to work with a Team
WORK EXPERIENCE
  • July 10, 2007 - Present
  • Multimedia Instructor at ITT Technical Institute of Monroeville

    Adapted lesson plans, lead classes, and created a friendly and professional learning environment to develop young minds into gaining knowledge about a variety of software in the multimedia field.

  • March 2006 - May 2006
  • Additional 3D Modeler for Improv 2

    Designed 5 characters, and modeled 3 of them for a project at Carnegie Mellon University’s Entertainment Technology Center.

  • March 4, 2005 – July 11, 2007
  • Continuing Freelance Artist at The Art of Photography by Joe Korona

    Assisted Mr. Korona with Adobe Photoshop to modify, correct, and adjust photos for competitions, wedding albums and website examples.

  • February 2005
  • Sub Contractor for Brian Hagan

    Modeled a low polygon boat and oil rig for an opening shot of an educational animation for Grip Media.

  • October 22, 2004 – July 27, 2008
  • Target Logistics Team Member

    Assisted Guests locate merchandise, restocked shelves, managed an assigned area and worked with other Team Members to create a pleasant shopping experience

VOLUTEER WORK EXPERIENCE
  • June 2004 – October 2004
  • Khymira 2 Haunted House

    Assisted other volunteers in the creation of a three minute 3D animation piece using basic modeling skills and the creation of particle effects

  • August 1, 2004
  • Spline Modeling Workshop

    Demonstrated the uses of Spline Modeling in an open discussion.

EDUCATION
  • 2001 – 2004
  • The Art Institute of Pittsburgh

    Bachelor of Science in Media Arts and Animation

CERTIFICATIONS
  • Brainbench
  • 3D Studio Max: February 11, 2008

    Adobe Photoshop November 23, 2008

    Can be verified by clicking here.